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art_item_item_paper.mes
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2001-03-13
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503 lines
// Items on the paper doll (wielded in inventory)
// weapons start at 0
// subtypes begin at multiples of 20 and are values of TIG_Art_Weapon in art.h
// Boomerangs start at 20
{20}{p_boomerang-generic.ART}
{21}{p_boomerang-bladed.ART}
{22}{p_boomerang-balanced.ART}
{23}{p_chakrum-cheap.ART}
{24}{p_chakrum-serrated.ART}
{25}{p_chakrum-xena.ART}
{26}{p_glaive.ART}
{27}{p_flying-guillotine.ART}
// --- daggers start at 40
{40}{p_dagger01.ART}
{41}{p_dagger02.ART}
{42}{p_dagger03.ART}
{43}{p_dagger04.ART}
{44}{p_generic_dagger.ART}
{45}{p_rusted_generic_dagger.ART}
{46}{P_DaggerSpeed.art}
{47}{P_magedagger.art}
{48}{P_ThrowDagger.ART}
{49}{P_KiteSword.art}
{50}{p_spike01.ART}
{51}{p_ArcaneDagger.ART}
{52}{p_CharmedDagger.ART}
{53}{p_Stiletto.ART}
{54}{p_FancyDagger.ART}
{55}{p_BoneDagger.ART}
{56}{p_MechanicalDagger.ART}
// --- one-handed swords start at 60
*{60}{p_2hsword01.ART}
*{61}{P_TimsSword.ART}
*{62}{P_ChargedSword.ART}
*{63}{P_CalEliteGuardSword.art}
*{64}{p_sword_of_balance.ART}
{65}{p_2hsword04.ART}
{66}{p_2hsword05.ART}
*{67}{p_2hsword06.ART}
*{68}{p_2hsword05.ART}
*{69}{p_2hsword08.ART}
{70}{p_2hsword09.ART}
{71}{p_rusted_generic_sword.ART}
*{72}{p_generic_sword.ART}
*{73}{p_1hsword03.ART}
*{74}{P_EnchantedSword.art}
*{75}{P_Falchion.art}
*{76}{P_Katana.art}
*{77}{P_Scimitar.art}
{78}{P_SWSword.art}
*{79}{P_EnvenomedSword.ART}
// --- axes start at 80
{80}{P_axe01.ART}
{81}{P_axe02.ART}
{82}{P_axe03.ART}
{83}{P_axe04.ART}
{84}{I_ultralite_axe.ART}
{85}{P_rusted_generic_axe.ART}
{86}{P_JDAAXE3.ART}
{87}{P_StrengthAxe.art}
{88}{P_envenomed_axe.ART}
{89}{P_pyrotechnic_axe.ART}
{90}{P_charged_axe.ART}
{91}{P_ReapersAxe.art}
{92}{P_CharmedAxe.ART}
{93}{P_JDAAXE1.art}
{94}{P_JDAAXE2.art}
// --- maces/hammers start at 100
{100}{p_hammer01.ART}
{101}{p_generic_mace.ART}
{102}{p_rusted_generic_mace.ART}
{103}{p_magical_hammer.ART}
{104}{p_magical_mace.ART}
{105}{p_rusted_generic_hammer.ART}
{106}{P_CrushingHammer.art}
{107}{P_GoodHammer.art}
{108}{P_GoodMace.art}
{109}{P_IngernoHammer.art}
{110}{P_MachinedHammer.art}
{111}{p_big_pipe.art}
{112}{i_oak_axe_handle.ART}
{113}{p_JDAMace1.ART}
{114}{p_JDAMace2.ART}
// --- pistols start at 120
{120}{p_pistol01.ART}
{121}{p_pistol02.ART}
{122}{p_pistol03.ART}
{123}{p_pistol04.ART}
{124}{p_pistol05.ART}
{125}{p_pistol06.ART}
{126}{p_pistol07.ART}
{127}{needart.ART}
{128}{p_new_generic_pistol.ART}
{129}{p_rusted_generic_pistol.ART}
{130}{p_pistol02.ART}
{131}{P_OldFlintlockPistol.art}
{132}{p_hushed_revolver.art}
{133}{p_Crude_Flintlock.art}
{134}{p_hand_cannon.art}
{135}{P_drochs_warbringer.ART}
// --- two-handed swords start at 140
{140}{p_2hsword01.ART}
{141}{p_2hsword02.ART}
{142}{p_2hsword03.ART}
{143}{p_generic_2_h_sword.ART}
{144}{p_rusted_generic_2_h_sword.ART}
{145}{P_Claymore.art}
{146}{P_BarbarianSword.art}
{147}{P_AirSword.art}
{148}{P_Flamberge.art}
{149}{P_SicknessSword.art}
{150}{p_Void_Sword.ART}
// --- bows start at 160
{160}{p_bow02.ART}
{161}{p_bow01.ART}
{162}{P_ElvenBow.art}
{163}{P_LongBow.art}
{164}{P_ShortBow.art}
{165}{P_TerrorBow.art}
{166}{p_pyrotechnic_bow.ART}
{167}{p_envenomed_bow.ART}
{168}{p_magic_bow.ART}
{169}{p_charmed_bow.ART}
{170}{p_magick_bow.ART}
{171}{p_mystic_bow.ART}
// --- rifles/hi tech guns start at 200
{200}{P_Hunting_Rifle.ART}
{201}{p_rifle02.ART}
{202}{p_rifle03.ART}
{203}{p_rifle04.ART}
{204}{p_elephant_gun.ART}
{205}{P_Clarington_Rifle.ART}
{206}{P_Hunting_Rifle.ART}
{207}{p_looking_glass_rifle.ART}
{208}{p_mechanized_gun.ART}
{209}{p_marksmans_rifle.ART}
{210}{p_repeater_rifle.ART}
{211}{p_generic_rifle.ART}
{212}{P_Rusted_Rifle.ART}
{213}{p_flame_thrower.ART}
{214}{p_tesla_gun.ART}
{215}{p_grenade_launcher.ART}
{216}{p_acid_gun.ART}
{217}{p_charged_accelerator_gun.ART}
{218}{p_pyrotechnic_gun.ART}
{219}{p_blade_launcher.ART}
{220}{p_tranquilizer_gun.ART}
{221}{p_rifled_cannon.ART}
{222}{p_large_bore_vendigrothian_rifle.ART}
// --- staffs start at 260
{260}{p_staff01.ART}
{261}{p_staff02.ART}
{262}{p_staff03.ART}
{263}{P_shocking_staff.ART}
{264}{P_Tesla_Rod.ART}
{265}{P_HealingStaff1.art}
{266}{P_MageStaff1.art}
{267}{P_ShamanStaff.art}
{268}{P_charmed_staff.ART}
{269}{P_magick_staff.ART}
{270}{P_mystic_staff.ART}
{271}{P_arcane_staff.ART}
// ammo starts at 1000
// (paper doll art is used by the inventory transfer window)
{1000}{P_Arrows.ART}
{1001}{P_Bullets.ART}
{1002}{P_Charges.ART}
{1003}{P_Fuel.ART}
// armor starts at 2000
// subtypes begin at multiples of 20 and are values of TIG_Art_Armor in art.h
// --- underwear starts at 2000
// --- villager starts at 2020
{2020}{P_BlackJacket_M.ART}
{2021}{P_BlackJacket_S.ART}
{2022}{P_black_rag.ART}
{2023}{P_BrownJacket_M.ART}
{2024}{P_BrownJacket_S.ART}
{2025}{P_red_rag.ART}
{2026}{P_BlueJacket_M.ART}
{2027}{P_BlueJacket_S.ART}
{2028}{P_white_rag.ART}
{2029}{P_GreenJacket_M.ART}
{2030}{P_GreenJacket_S.ART}
{2031}{P_green_rag.ART}
{2032}{P_OfficersJacket_M.ART}
{2033}{P_OfficersJacket_S.ART}
{2034}{P_white_rag.ART}
{2035}{P_PoisonJacket_M.ART}
{2036}{P_PoisonJacket_S.ART}
{2037}{P_white_rag.ART}
// --- leather starts at 2040
{2040}{P_BasicLeather_M.ART}
{2041}{P_BasicLeather_S.ART}
{2042}{P_BasicLeather_L.ART}
{2043}{P_OiledLeather_M.ART}
{2044}{P_OiledLeather_S.ART}
{2045}{P_OiledLeather_L.ART}
{2046}{P_StudedLeather_M.ART}
{2047}{P_StudedLeather_S.ART}
{2048}{P_StudedLeather_L.ART}
{2049}{P_DragonLeather_M.ART}
{2050}{P_DragonLeather_S.ART}
{2051}{P_DragonLeather_L.ART}
{2052}{P_MagicLeather_M.ART}
{2053}{P_MagicLeather_S.ART}
{2054}{P_MagicLeather_L.ART}
{2055}{P_ArcaneLeather_M.ART}
{2056}{P_ArcaneLeather_S.ART}
{2057}{P_ArcaneLeather_L.ART}
{2058}{P_CreepLeather_S.ART}
{2059}{P_SpecialLeather_M.ART}
// --- chain starts at 2060
{2060}{P_ClassicChain_M.ART}
{2061}{P_ClassicChain_S.ART}
{2062}{P_ElvenChain_M.ART}
{2063}{P_FeatherWeightChain_M.ART}
{2064}{P_FeatherWeightChain_S.ART}
{2065}{P_FeatherWeightChain_L.ART}
{2066}{P_MagicChain_M.ART}
{2067}{P_MagicChain_S.ART}
{2068}{P_MitheralChain_M.ART}
{2069}{P_MitheralChain_S.ART}
{2070}{P_OiledChain_M.ART}
{2071}{P_OiledChain_S.ART}
{2072}{P_GnomishChain_S.ART}
{2073}{P_DwarvenChain.art}
{2074}{P_Caladon_chainmail_blue.ART}
{2075}{P_RegenArmor_M.ART}
{2076}{P_RegenArmor_S.ART}
{2077}{P_RegenArmor_L.ART}
// --- plate starts at 2080
{2080}{MachinedPlate_M.ART}
{2081}{MachinedPlate_S.ART}
{2082}{MachinedPlate_L.ART}
{2083}{ElectroPlate_M.ART}
{2084}{ElectroPlate_S.ART}
{2085}{ElectroPlate_L.ART}
// --- robes starts at 2100
{2100}{P_PlainRobe_M.ART}
{2101}{P_PlainRobe_S.ART}
{2102}{P_FancyRobe_M.ART}
{2103}{P_FancyRobe_S.ART}
{2104}{P_MagicRobe_M.ART}
{2105}{P_MagicRobe_S.ART}
{2106}{P_PlainRobe_M.ART}
{2107}{P_PlainRobe_S.ART}
// --- plate classic starts at 2120
{2120}{StandardPlate_M.ART}
{2121}{StandardPlate_S.ART}
{2122}{StandardPlate_L.ART}
{2123}{BronzedPlate_M.ART}
{2124}{BronzedPlate_S.ART}
{2125}{BronzedPlate_L.ART}
{2126}{CharmedPlate_M.ART}
{2127}{CharmedPlate_S.ART}
{2128}{MagickPlate_M.ART}
{2129}{MagickPlate_S.ART}
{2130}{MysticPlate_M.ART}
{2131}{MysticPlate_S.ART}
{2132}{MysticPlate_L.ART}
{2133}{ArcanePlate_M.ART}
{2134}{ArcanePlate_S.ART}
{2135}{ArcanePlate_L.ART}
{2136}{DwarvenPlate_S.ART}
{2137}{ElitePlate_M.ART}
{2138}{ElitePlate_S.ART}
{2139}{ElitePlate_L.ART}
// --- barbarian starts at 2140
{2140}{i_barb01.ART}
{2141}{i_Armor_Barbarian_Bronze.ART}
{2142}{i_Armor_Barbarian_Grey.ART}
{2143}{i_Armor_Barbarian_Dark-Grey.ART}
{2144}{i_Armor_Barbarian_Red.ART}
// --- city dweller starts at 2160
{2160}{P_BlackSuit_M.ART}
{2161}{P_BlackSuit_S.ART}
{2162}{P_BlackSuit_L.ART}
{2163}{P_BrownSuit_M.ART}
{2164}{P_green_dress.ART}
{2165}{P_blue_dress.ART}
{2166}{P_black_dress.ART}
{2167}{P_magenta_dress.ART}
{2168}{P_BrownSuit_S.ART}
{2169}{P_BrownSuit_L.ART}
{2170}{P_RedSuit_M.ART}
{2171}{P_RedSuit_S.ART}
{2172}{P_RedSuit_L.ART}
{2173}{P_WhiteSuit_M.ART}
{2174}{P_WhiteSuit_S.ART}
{2175}{P_WhiteSuit_L.ART}
// shields begin at 2300
{2300}{i_shield01.ART}
{2301}{i_shield02.ART}
{2302}{i_shield03.ART}
{2303}{i_shield04.ART}
{2304}{i_shield05.ART}
{2305}{I_ForceShield.art}
{2306}{I_ShadowShield.art}
{2307}{i_magic_detector01.ART}
{2308}{p_flow_disruptor.ART}
{2309}{ShieldCharmed.ART}
{2310}{ShieldMagick.ART}
{2311}{ShieldMystic.ART}
{2312}{ShieldArcane.ART}
// helmets begin at 2400
{2400}{DarkHelm.ART}
{2401}{FineHelmet.ART}
{2402}{HelmOfLight.ART}
{2403}{PigFaceHelm.ART}
{2404}{i_eye_gear01.ART}
{2405}{i_eye_glasses01.ART}
{2406}{TopHat.ART}
{2407}{Helmet.ART}
{2408}{RustedSalet.art}
{2409}{GeleamHelm.art}
{2410}{i_inv_mag_hat.ART}
{2411}{i_head_band.ART}
{2412}{I_wheel_clan_spectacle.ART}
{2413}{GoggledHelmet.ART}
{2414}{i_miners_helmet.ART}
{2415}{HelmetCharmed.ART}
{2416}{HelmetMagick.ART}
{2417}{HelmetMystic.ART}
{2418}{HelmetArcane.ART}
{2419}{HelmetOfVision.ART}
// gauntlets begin at 2500
{2500}{i_gauntlet01.ART}
{2501}{i_gauntlet_dwarven_gauntlet.ART}
{2502}{I_RegularGauntlets.art}
{2503}{I_LeatherGloves.art}
{2504}{I_ChainGloves.art}
{2505}{I_LightFingeredGloves.art}
{2506}{I_WarGauntlets.art}
{2507}{I_DexGloves1.art}
{2508}{i_Vendigrothian_War_Gauntlets.ART}
{2509}{i_Vendigrothian_padded_Leather_Gloves.art}
{2510}{I_Gloves.ART}
// boots begin at 2600
{2600}{i_boot01.ART}
{2601}{i_boot02.ART}
{2602}{I_OldWomanBoot.art}
{2603}{I_OldShoes.art}
{2604}{I_ElvenBoots.art}
{2605}{I_Boots.art}
{2606}{I_WomanBoot.art}
{2607}{I_EnchantWarBoot.art}
{2608}{I_Shoes.art}
{2609}{I_OldBoots.art}
// rings begin at 2700
{2700}{i_ring01.ART}
{2701}{Ring_General.ART}
{2702}{GBRing.ART}
{2703}{i_charged_ring.ART}
{2704}{I_RingofProtection.art}
{2705}{I_FatedRing.art}
{2706}{I_CopperRing.art}
{2707}{Ring_Gem.ART}
{2708}{Ring_Magic_General.ART}
{2709}{Ring_Mystic.ART}
{2710}{Ring_Arcane.ART}
{2711}{WoodRing.ART}
{2712}{i_ring02.ART}
{2713}{DiamondRing.ART}
{2714}{Void_Ring.ART}
// medallions/necklaces begin at 2800
{2800}{i_medal01.ART}
{2801}{i_emblem.ART}
{2802}{I_DorianAmulet.art}
{2803}{I_BeautyMedalion.art}
{2804}{I_finger_of_mannox.art}
{2805}{I_conveyance.art}
{2806}{I_divination.art}
{2807}{I_earth.art}
{2808}{I_fire.art}
{2809}{I_force.art}
{2810}{I_mental.art}
{2811}{I_meta.art}
{2812}{I_morph.art}
{2813}{I_nature.art}
{2814}{I_necroevil.art}
{2815}{I_necrogood.art}
{2816}{I_phantasm.art}
{2817}{I_summoning.art}
{2818}{I_temporal.art}
{2819}{I_water.art}
{2820}{I_air.art}
{2821}{p_snake_amulet.art}
{2822}{i_locket.ART}
{2823}{i_void_medalion.ART}
{2824}{NecklaceBase.ART}
{2825}{NecklaceDiamond.ART}
// gold starts at 3000
// (paper doll art is used by inventory transfer window)
{3000}{P_Coins.ART}
// food starts at 4000 THERE IS NEVER FOOD PAPER DOLL ART
// scroll starts at 5000 THERE IS NEVER SCROLL PAPER DOLL ART
// key starts at 6000 THERE IS NEVER KEY PAPER DOLL ART
// key ring starts at 7000 THERE IS NEVER KEY RING PAPER DOLL ART
// written starts at 8000
// generic starts at 9000
{9051}{p_big_pipe.ART}
{9097}{p_Wisp-Essence.ART}
// Destroyed items start here, at 10000
// --- daggers start at 10040
{10040}{dp_dagger01.ART}
{10041}{dp_dagger01.ART}
{10042}{dp_dagger01.ART}
{10043}{dp_dagger01.ART}
// --- one-handed swords start at 10060
{10060}{dp_1hsword01.ART}
{10061}{dp_1hsword01.ART}
{10062}{dp_1hsword01.ART}
{10063}{dp_1hsword01.ART}
// --- axes start at 10080
{10080}{dp_axe01.ART}
{10081}{dp_axe01.ART}
{10082}{dp_axe01.ART}
{10083}{dp_axe01.ART}
// --- maces/hammers start at 10100
// --- pistols start at 10120
{10120}{dp_pistol01.ART}
{10121}{dp_pistol01.ART}
{10122}{dp_pistol01.ART}
{10123}{dp_pistol01.ART}
{10124}{dp_pistol01.ART}
{10125}{dp_pistol01.ART}
{10126}{dp_pistol01.ART}
// --- two-handed swords start at 10140
{10140}{dp_2hsword01.ART}
{10141}{dp_2hsword01.ART}
{10142}{dp_2hsword01.ART}
{10143}{dp_2hsword01.ART}
{10144}{dp_2hsword01.ART}
{10145}{dp_2hsword01.ART}
{10146}{dp_2hsword01.ART}
{10147}{dp_2hsword01.ART}
{10148}{dp_2hsword01.ART}
// --- bows start at 10160
{10160}{dp_bow01.ART}
{10161}{dp_bow01.ART}
// --- rifles/hi tech guns start at 10200
{10200}{dp_rifle01.ART}
{10201}{dp_rifle01.ART}
{10202}{dp_rifle01.ART}
{10203}{dp_rifle01.ART}
// --- staffs start at 10260
{10260}{dp_staff01.ART}
{10263}{dp_staff01.ART}
{10262}{dp_staff01.ART}
// shields begin at 12300
{12300}{dp_shield01.ART}
{12301}{dp_shield01.ART}
{12302}{dp_shield01.ART}
{12303}{dp_shield01.ART}
{12304}{dp_shield01.ART}