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Text File  |  2001-03-13  |  13KB  |  503 lines

  1. // Items on the paper doll (wielded in inventory)
  2.  
  3. // weapons start at 0
  4. // subtypes begin at multiples of 20 and are values of TIG_Art_Weapon in art.h
  5.  
  6. // Boomerangs start at 20
  7. {20}{p_boomerang-generic.ART}
  8. {21}{p_boomerang-bladed.ART}
  9. {22}{p_boomerang-balanced.ART}
  10. {23}{p_chakrum-cheap.ART}
  11. {24}{p_chakrum-serrated.ART}
  12. {25}{p_chakrum-xena.ART}
  13. {26}{p_glaive.ART}
  14. {27}{p_flying-guillotine.ART}
  15.  
  16. // --- daggers start at 40
  17. {40}{p_dagger01.ART}
  18. {41}{p_dagger02.ART}
  19. {42}{p_dagger03.ART}
  20. {43}{p_dagger04.ART}
  21. {44}{p_generic_dagger.ART}
  22. {45}{p_rusted_generic_dagger.ART}
  23. {46}{P_DaggerSpeed.art}
  24. {47}{P_magedagger.art}
  25. {48}{P_ThrowDagger.ART}
  26. {49}{P_KiteSword.art}
  27. {50}{p_spike01.ART}
  28. {51}{p_ArcaneDagger.ART}
  29. {52}{p_CharmedDagger.ART}
  30. {53}{p_Stiletto.ART}
  31. {54}{p_FancyDagger.ART}
  32. {55}{p_BoneDagger.ART}
  33. {56}{p_MechanicalDagger.ART}
  34.  
  35. // --- one-handed swords start at 60
  36. *{60}{p_2hsword01.ART}
  37. *{61}{P_TimsSword.ART}
  38. *{62}{P_ChargedSword.ART}
  39. *{63}{P_CalEliteGuardSword.art}
  40. *{64}{p_sword_of_balance.ART}
  41. {65}{p_2hsword04.ART}
  42. {66}{p_2hsword05.ART}
  43. *{67}{p_2hsword06.ART}
  44. *{68}{p_2hsword05.ART}
  45. *{69}{p_2hsword08.ART}
  46. {70}{p_2hsword09.ART}
  47. {71}{p_rusted_generic_sword.ART}
  48. *{72}{p_generic_sword.ART}
  49. *{73}{p_1hsword03.ART}
  50. *{74}{P_EnchantedSword.art}
  51. *{75}{P_Falchion.art}
  52. *{76}{P_Katana.art}
  53. *{77}{P_Scimitar.art}
  54. {78}{P_SWSword.art}
  55. *{79}{P_EnvenomedSword.ART}
  56.  
  57. // --- axes start at 80
  58. {80}{P_axe01.ART}
  59. {81}{P_axe02.ART}
  60. {82}{P_axe03.ART}
  61. {83}{P_axe04.ART}
  62. {84}{I_ultralite_axe.ART}
  63. {85}{P_rusted_generic_axe.ART}
  64. {86}{P_JDAAXE3.ART}
  65. {87}{P_StrengthAxe.art}
  66. {88}{P_envenomed_axe.ART}
  67. {89}{P_pyrotechnic_axe.ART}
  68. {90}{P_charged_axe.ART}
  69. {91}{P_ReapersAxe.art}
  70. {92}{P_CharmedAxe.ART}
  71. {93}{P_JDAAXE1.art}
  72. {94}{P_JDAAXE2.art}
  73.  
  74. // --- maces/hammers start at 100
  75. {100}{p_hammer01.ART}
  76. {101}{p_generic_mace.ART}
  77. {102}{p_rusted_generic_mace.ART}
  78. {103}{p_magical_hammer.ART}
  79. {104}{p_magical_mace.ART}
  80. {105}{p_rusted_generic_hammer.ART}
  81. {106}{P_CrushingHammer.art}
  82. {107}{P_GoodHammer.art}
  83. {108}{P_GoodMace.art}
  84. {109}{P_IngernoHammer.art}
  85. {110}{P_MachinedHammer.art}
  86. {111}{p_big_pipe.art}
  87. {112}{i_oak_axe_handle.ART}
  88. {113}{p_JDAMace1.ART}
  89. {114}{p_JDAMace2.ART}
  90.  
  91. // --- pistols start at 120
  92. {120}{p_pistol01.ART}
  93. {121}{p_pistol02.ART}
  94. {122}{p_pistol03.ART}
  95. {123}{p_pistol04.ART}
  96. {124}{p_pistol05.ART}
  97. {125}{p_pistol06.ART}
  98. {126}{p_pistol07.ART}
  99. {127}{needart.ART}
  100. {128}{p_new_generic_pistol.ART}
  101. {129}{p_rusted_generic_pistol.ART}
  102. {130}{p_pistol02.ART}
  103. {131}{P_OldFlintlockPistol.art}
  104. {132}{p_hushed_revolver.art}
  105. {133}{p_Crude_Flintlock.art}
  106. {134}{p_hand_cannon.art}
  107. {135}{P_drochs_warbringer.ART}
  108.  
  109. // --- two-handed swords start at 140
  110. {140}{p_2hsword01.ART}
  111. {141}{p_2hsword02.ART}
  112. {142}{p_2hsword03.ART}
  113. {143}{p_generic_2_h_sword.ART}
  114. {144}{p_rusted_generic_2_h_sword.ART}
  115. {145}{P_Claymore.art}
  116. {146}{P_BarbarianSword.art}
  117. {147}{P_AirSword.art}
  118. {148}{P_Flamberge.art}
  119. {149}{P_SicknessSword.art}
  120. {150}{p_Void_Sword.ART}
  121.  
  122. // --- bows start at 160
  123. {160}{p_bow02.ART}
  124. {161}{p_bow01.ART}
  125. {162}{P_ElvenBow.art}
  126. {163}{P_LongBow.art}
  127. {164}{P_ShortBow.art}
  128. {165}{P_TerrorBow.art}
  129. {166}{p_pyrotechnic_bow.ART}
  130. {167}{p_envenomed_bow.ART}
  131. {168}{p_magic_bow.ART}
  132. {169}{p_charmed_bow.ART}
  133. {170}{p_magick_bow.ART}
  134. {171}{p_mystic_bow.ART}
  135.  
  136. // --- rifles/hi tech guns start at 200
  137. {200}{P_Hunting_Rifle.ART}
  138. {201}{p_rifle02.ART}
  139. {202}{p_rifle03.ART}
  140. {203}{p_rifle04.ART}
  141. {204}{p_elephant_gun.ART}
  142. {205}{P_Clarington_Rifle.ART}
  143. {206}{P_Hunting_Rifle.ART}
  144. {207}{p_looking_glass_rifle.ART}
  145. {208}{p_mechanized_gun.ART}
  146. {209}{p_marksmans_rifle.ART}
  147. {210}{p_repeater_rifle.ART}
  148. {211}{p_generic_rifle.ART}
  149. {212}{P_Rusted_Rifle.ART}
  150. {213}{p_flame_thrower.ART}
  151. {214}{p_tesla_gun.ART}
  152. {215}{p_grenade_launcher.ART}
  153. {216}{p_acid_gun.ART}
  154. {217}{p_charged_accelerator_gun.ART}
  155. {218}{p_pyrotechnic_gun.ART}
  156. {219}{p_blade_launcher.ART}
  157. {220}{p_tranquilizer_gun.ART}
  158. {221}{p_rifled_cannon.ART}
  159. {222}{p_large_bore_vendigrothian_rifle.ART}
  160.  
  161. // --- staffs start at 260
  162. {260}{p_staff01.ART}
  163. {261}{p_staff02.ART}
  164. {262}{p_staff03.ART}
  165. {263}{P_shocking_staff.ART}
  166. {264}{P_Tesla_Rod.ART}
  167. {265}{P_HealingStaff1.art}
  168. {266}{P_MageStaff1.art}
  169. {267}{P_ShamanStaff.art}
  170. {268}{P_charmed_staff.ART}
  171. {269}{P_magick_staff.ART}
  172. {270}{P_mystic_staff.ART}
  173. {271}{P_arcane_staff.ART}
  174.  
  175. // ammo starts at 1000
  176. // (paper doll art is used by the inventory transfer window)
  177. {1000}{P_Arrows.ART}
  178. {1001}{P_Bullets.ART}
  179. {1002}{P_Charges.ART}
  180. {1003}{P_Fuel.ART}
  181.  
  182. // armor starts at 2000
  183. // subtypes begin at multiples of 20 and are values of TIG_Art_Armor in art.h
  184.  
  185. // --- underwear starts at 2000
  186.  
  187. // --- villager starts at 2020
  188. {2020}{P_BlackJacket_M.ART}
  189. {2021}{P_BlackJacket_S.ART}
  190. {2022}{P_black_rag.ART}
  191. {2023}{P_BrownJacket_M.ART}
  192. {2024}{P_BrownJacket_S.ART}
  193. {2025}{P_red_rag.ART}
  194. {2026}{P_BlueJacket_M.ART}
  195. {2027}{P_BlueJacket_S.ART}
  196. {2028}{P_white_rag.ART}
  197. {2029}{P_GreenJacket_M.ART}
  198. {2030}{P_GreenJacket_S.ART}
  199. {2031}{P_green_rag.ART}
  200. {2032}{P_OfficersJacket_M.ART}
  201. {2033}{P_OfficersJacket_S.ART}
  202. {2034}{P_white_rag.ART}
  203. {2035}{P_PoisonJacket_M.ART}
  204. {2036}{P_PoisonJacket_S.ART}
  205. {2037}{P_white_rag.ART}
  206.  
  207. // --- leather starts at 2040
  208. {2040}{P_BasicLeather_M.ART}
  209. {2041}{P_BasicLeather_S.ART}
  210. {2042}{P_BasicLeather_L.ART}
  211. {2043}{P_OiledLeather_M.ART}
  212. {2044}{P_OiledLeather_S.ART}
  213. {2045}{P_OiledLeather_L.ART}
  214. {2046}{P_StudedLeather_M.ART}
  215. {2047}{P_StudedLeather_S.ART}
  216. {2048}{P_StudedLeather_L.ART}
  217. {2049}{P_DragonLeather_M.ART}
  218. {2050}{P_DragonLeather_S.ART}
  219. {2051}{P_DragonLeather_L.ART}
  220. {2052}{P_MagicLeather_M.ART}
  221. {2053}{P_MagicLeather_S.ART}
  222. {2054}{P_MagicLeather_L.ART}
  223. {2055}{P_ArcaneLeather_M.ART}
  224. {2056}{P_ArcaneLeather_S.ART}
  225. {2057}{P_ArcaneLeather_L.ART}
  226. {2058}{P_CreepLeather_S.ART}
  227. {2059}{P_SpecialLeather_M.ART}
  228.  
  229. // --- chain starts at 2060
  230. {2060}{P_ClassicChain_M.ART}
  231. {2061}{P_ClassicChain_S.ART}
  232. {2062}{P_ElvenChain_M.ART}
  233. {2063}{P_FeatherWeightChain_M.ART}
  234. {2064}{P_FeatherWeightChain_S.ART}
  235. {2065}{P_FeatherWeightChain_L.ART}
  236. {2066}{P_MagicChain_M.ART}
  237. {2067}{P_MagicChain_S.ART}
  238. {2068}{P_MitheralChain_M.ART}
  239. {2069}{P_MitheralChain_S.ART}
  240. {2070}{P_OiledChain_M.ART}
  241. {2071}{P_OiledChain_S.ART}
  242. {2072}{P_GnomishChain_S.ART}
  243. {2073}{P_DwarvenChain.art}
  244. {2074}{P_Caladon_chainmail_blue.ART}
  245. {2075}{P_RegenArmor_M.ART}
  246. {2076}{P_RegenArmor_S.ART}
  247. {2077}{P_RegenArmor_L.ART}
  248.  
  249. // --- plate starts at 2080
  250. {2080}{MachinedPlate_M.ART}
  251. {2081}{MachinedPlate_S.ART}
  252. {2082}{MachinedPlate_L.ART}
  253. {2083}{ElectroPlate_M.ART}
  254. {2084}{ElectroPlate_S.ART}
  255. {2085}{ElectroPlate_L.ART}
  256.  
  257. // --- robes starts at 2100
  258. {2100}{P_PlainRobe_M.ART}
  259. {2101}{P_PlainRobe_S.ART}
  260. {2102}{P_FancyRobe_M.ART}
  261. {2103}{P_FancyRobe_S.ART}
  262. {2104}{P_MagicRobe_M.ART}
  263. {2105}{P_MagicRobe_S.ART}
  264. {2106}{P_PlainRobe_M.ART}
  265. {2107}{P_PlainRobe_S.ART}
  266.  
  267. // --- plate classic starts at 2120
  268. {2120}{StandardPlate_M.ART}
  269. {2121}{StandardPlate_S.ART}
  270. {2122}{StandardPlate_L.ART}
  271. {2123}{BronzedPlate_M.ART}
  272. {2124}{BronzedPlate_S.ART}
  273. {2125}{BronzedPlate_L.ART}
  274. {2126}{CharmedPlate_M.ART}
  275. {2127}{CharmedPlate_S.ART}
  276. {2128}{MagickPlate_M.ART}
  277. {2129}{MagickPlate_S.ART}
  278. {2130}{MysticPlate_M.ART}
  279. {2131}{MysticPlate_S.ART}
  280. {2132}{MysticPlate_L.ART}
  281. {2133}{ArcanePlate_M.ART}
  282. {2134}{ArcanePlate_S.ART}
  283. {2135}{ArcanePlate_L.ART}
  284. {2136}{DwarvenPlate_S.ART}
  285. {2137}{ElitePlate_M.ART}
  286. {2138}{ElitePlate_S.ART}
  287. {2139}{ElitePlate_L.ART}
  288.  
  289. // --- barbarian starts at 2140
  290. {2140}{i_barb01.ART}
  291. {2141}{i_Armor_Barbarian_Bronze.ART}
  292. {2142}{i_Armor_Barbarian_Grey.ART}
  293. {2143}{i_Armor_Barbarian_Dark-Grey.ART}
  294. {2144}{i_Armor_Barbarian_Red.ART}
  295.  
  296. // --- city dweller starts at 2160
  297. {2160}{P_BlackSuit_M.ART}
  298. {2161}{P_BlackSuit_S.ART}
  299. {2162}{P_BlackSuit_L.ART}
  300. {2163}{P_BrownSuit_M.ART}
  301. {2164}{P_green_dress.ART}
  302. {2165}{P_blue_dress.ART}
  303. {2166}{P_black_dress.ART}
  304. {2167}{P_magenta_dress.ART}
  305. {2168}{P_BrownSuit_S.ART}
  306. {2169}{P_BrownSuit_L.ART}
  307. {2170}{P_RedSuit_M.ART}
  308. {2171}{P_RedSuit_S.ART}
  309. {2172}{P_RedSuit_L.ART}
  310. {2173}{P_WhiteSuit_M.ART}
  311. {2174}{P_WhiteSuit_S.ART}
  312. {2175}{P_WhiteSuit_L.ART}
  313.  
  314. // shields begin at 2300
  315. {2300}{i_shield01.ART}
  316. {2301}{i_shield02.ART}
  317. {2302}{i_shield03.ART}
  318. {2303}{i_shield04.ART}
  319. {2304}{i_shield05.ART}
  320. {2305}{I_ForceShield.art}
  321. {2306}{I_ShadowShield.art}
  322. {2307}{i_magic_detector01.ART}
  323. {2308}{p_flow_disruptor.ART}
  324. {2309}{ShieldCharmed.ART}
  325. {2310}{ShieldMagick.ART}
  326. {2311}{ShieldMystic.ART}
  327. {2312}{ShieldArcane.ART}
  328.  
  329. // helmets begin at 2400
  330. {2400}{DarkHelm.ART}
  331. {2401}{FineHelmet.ART}
  332. {2402}{HelmOfLight.ART}
  333. {2403}{PigFaceHelm.ART}
  334. {2404}{i_eye_gear01.ART}
  335. {2405}{i_eye_glasses01.ART}
  336. {2406}{TopHat.ART}
  337. {2407}{Helmet.ART}
  338. {2408}{RustedSalet.art}
  339. {2409}{GeleamHelm.art}
  340. {2410}{i_inv_mag_hat.ART}
  341. {2411}{i_head_band.ART}
  342. {2412}{I_wheel_clan_spectacle.ART}
  343. {2413}{GoggledHelmet.ART}
  344. {2414}{i_miners_helmet.ART}
  345. {2415}{HelmetCharmed.ART}
  346. {2416}{HelmetMagick.ART}
  347. {2417}{HelmetMystic.ART}
  348. {2418}{HelmetArcane.ART}
  349. {2419}{HelmetOfVision.ART}
  350.  
  351. // gauntlets begin at 2500
  352. {2500}{i_gauntlet01.ART}
  353. {2501}{i_gauntlet_dwarven_gauntlet.ART}
  354. {2502}{I_RegularGauntlets.art}
  355. {2503}{I_LeatherGloves.art}
  356. {2504}{I_ChainGloves.art}
  357. {2505}{I_LightFingeredGloves.art}
  358. {2506}{I_WarGauntlets.art}
  359. {2507}{I_DexGloves1.art}
  360. {2508}{i_Vendigrothian_War_Gauntlets.ART}
  361. {2509}{i_Vendigrothian_padded_Leather_Gloves.art}
  362. {2510}{I_Gloves.ART}
  363.  
  364. // boots begin at 2600
  365. {2600}{i_boot01.ART}
  366. {2601}{i_boot02.ART}
  367. {2602}{I_OldWomanBoot.art}
  368. {2603}{I_OldShoes.art}
  369. {2604}{I_ElvenBoots.art}
  370. {2605}{I_Boots.art}
  371. {2606}{I_WomanBoot.art}
  372. {2607}{I_EnchantWarBoot.art}
  373. {2608}{I_Shoes.art}
  374. {2609}{I_OldBoots.art}
  375.  
  376. // rings begin at 2700
  377. {2700}{i_ring01.ART}
  378. {2701}{Ring_General.ART}
  379. {2702}{GBRing.ART}
  380. {2703}{i_charged_ring.ART}
  381. {2704}{I_RingofProtection.art}
  382. {2705}{I_FatedRing.art}
  383. {2706}{I_CopperRing.art}
  384. {2707}{Ring_Gem.ART}
  385. {2708}{Ring_Magic_General.ART}
  386. {2709}{Ring_Mystic.ART}
  387. {2710}{Ring_Arcane.ART}
  388. {2711}{WoodRing.ART}
  389. {2712}{i_ring02.ART}
  390. {2713}{DiamondRing.ART}
  391. {2714}{Void_Ring.ART}
  392.  
  393. // medallions/necklaces begin at 2800
  394. {2800}{i_medal01.ART}
  395. {2801}{i_emblem.ART}
  396. {2802}{I_DorianAmulet.art}
  397. {2803}{I_BeautyMedalion.art}
  398. {2804}{I_finger_of_mannox.art}
  399. {2805}{I_conveyance.art}
  400. {2806}{I_divination.art}
  401. {2807}{I_earth.art}
  402. {2808}{I_fire.art}
  403. {2809}{I_force.art}
  404. {2810}{I_mental.art}
  405. {2811}{I_meta.art}
  406. {2812}{I_morph.art}
  407. {2813}{I_nature.art}
  408. {2814}{I_necroevil.art}
  409. {2815}{I_necrogood.art}
  410. {2816}{I_phantasm.art}
  411. {2817}{I_summoning.art}
  412. {2818}{I_temporal.art}
  413. {2819}{I_water.art}
  414. {2820}{I_air.art}
  415. {2821}{p_snake_amulet.art}
  416. {2822}{i_locket.ART}
  417. {2823}{i_void_medalion.ART}
  418. {2824}{NecklaceBase.ART}
  419. {2825}{NecklaceDiamond.ART}
  420.  
  421. // gold starts at 3000
  422. // (paper doll art is used by inventory transfer window)
  423. {3000}{P_Coins.ART}
  424.  
  425. // food starts at 4000  THERE IS NEVER FOOD PAPER DOLL ART
  426.  
  427. // scroll starts at 5000   THERE IS NEVER SCROLL PAPER DOLL ART
  428.  
  429. // key starts at 6000   THERE IS NEVER KEY PAPER DOLL ART
  430.  
  431. // key ring starts at 7000   THERE IS NEVER KEY RING PAPER DOLL ART
  432.  
  433. // written starts at 8000
  434.  
  435. // generic starts at 9000
  436. {9051}{p_big_pipe.ART}
  437. {9097}{p_Wisp-Essence.ART}
  438.  
  439. // Destroyed items start here, at 10000
  440.  
  441. // --- daggers start at 10040
  442. {10040}{dp_dagger01.ART}
  443. {10041}{dp_dagger01.ART}
  444. {10042}{dp_dagger01.ART}
  445. {10043}{dp_dagger01.ART}
  446.  
  447. // --- one-handed swords start at 10060
  448. {10060}{dp_1hsword01.ART}
  449. {10061}{dp_1hsword01.ART}
  450. {10062}{dp_1hsword01.ART}
  451. {10063}{dp_1hsword01.ART}
  452.  
  453. // --- axes start at 10080
  454. {10080}{dp_axe01.ART}
  455. {10081}{dp_axe01.ART}
  456. {10082}{dp_axe01.ART}
  457. {10083}{dp_axe01.ART}
  458.  
  459. // --- maces/hammers start at 10100
  460.  
  461. // --- pistols start at 10120
  462. {10120}{dp_pistol01.ART}
  463. {10121}{dp_pistol01.ART}
  464. {10122}{dp_pistol01.ART}
  465. {10123}{dp_pistol01.ART}
  466. {10124}{dp_pistol01.ART}
  467. {10125}{dp_pistol01.ART}
  468. {10126}{dp_pistol01.ART}
  469.  
  470. // --- two-handed swords start at 10140
  471. {10140}{dp_2hsword01.ART}
  472. {10141}{dp_2hsword01.ART}
  473. {10142}{dp_2hsword01.ART}
  474. {10143}{dp_2hsword01.ART}
  475. {10144}{dp_2hsword01.ART}
  476. {10145}{dp_2hsword01.ART}
  477. {10146}{dp_2hsword01.ART}
  478. {10147}{dp_2hsword01.ART}
  479. {10148}{dp_2hsword01.ART}
  480.  
  481. // --- bows start at 10160
  482. {10160}{dp_bow01.ART}
  483. {10161}{dp_bow01.ART}
  484.  
  485. // --- rifles/hi tech guns start at 10200
  486. {10200}{dp_rifle01.ART}
  487. {10201}{dp_rifle01.ART}
  488. {10202}{dp_rifle01.ART}
  489. {10203}{dp_rifle01.ART}
  490.  
  491. // --- staffs start at 10260
  492. {10260}{dp_staff01.ART}
  493. {10263}{dp_staff01.ART}
  494. {10262}{dp_staff01.ART}
  495.  
  496. // shields begin at 12300
  497. {12300}{dp_shield01.ART}
  498. {12301}{dp_shield01.ART}
  499. {12302}{dp_shield01.ART}
  500. {12303}{dp_shield01.ART}
  501. {12304}{dp_shield01.ART}
  502.  
  503.